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The good, the bad, the ugly: Notre Dame vs. Navy

Navy v Notre Dame

JACKSONVILLE, FL - NOVEMBER 05: Will Worth #15 of the Navy Midshipmen rushes for a touchdown during the game against the Notre Dame Fighting Irish at EverBank Field on November 5, 2016 in Jacksonville, Florida. (Photo by Sam Greenwood/Getty Images)

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In a game decided by a single point, when the two team’s offensive totals nearly duplicate themselves, the outcome is expected to hinge on one or two plays. And down the stretch, with the game on the line, it was Navy that made the plays, and Notre Dame that did not.

Because the afternoon played out to the script that Ken Niumatalolo needed. Quarterback Will Worth executed the offense flawlessly. The Midshipmen’s defense got the red zone field goals they needed. And the Irish—even if the letter of the law shouldn’t have allowed it—made a critical mistake with their 12-men on the field penalty, allowing Navy’s offense back onto the field and eventually into the end zone.

With another painful one-score loss in the books, let’s get on with the good, the bad and the ugly.

THE GOOD

Greer Martini. Back after a concussion last weekend, Martini led the Irish in tackles with 11, adding a TFL as well. It’s the type of production you come to expect from Martini, a highly intelligent football player who has become a bit of an option specialist for the Irish.

In his four games against option teams (three against Navy, one against Georgia Tech), Martini is now averaging more than nine tackles a game. That’s the type of play that’ll come in handy next weekend against Army and likely against Virginia Tech and USC as well.

Torii Hunter Jr. Notre Dame’s senior captain had a career high in catches (8) and yards (104) to go along with a touchdown in a losing effort. It was the first 100-yard game of his career and maybe more important than the statistical output was the fact that he bounced back after what looked like it could’ve been a serious knee injury.

Hunter hasn’t become the breakout performer we expected this season. A TJ Jones senior season has actually been more like Jones as a junior—steady, not spectacular, but usually reliable. That’s not enough. But you’ve got to give him credit for taking advantage of the matchup against Navy’s undermanned secondary.

Sam Mustipher. After putting up some ugly statistical games, Sam Mustipher was tied for the team’s highest grade along the offensive line with a +2.8. That’s a rebound after a tough few weeks for the Irish center, and his shotgun snaps all found their correct home as well.

Third Down Conversions. You wouldn’t know it, but the Irish actually out-converted Navy on third down, making nine of their 13 chances while the Mids only managed eight. And while there are still the third downs that got away, there was plenty of good on this crucial snap, like Equanimeous St. Brown’s gritty catch and run along with DeShone Kizer’s shoulder-lowering scramble.

Good job, good effort.

THE BAD

The Safety Play. Drue Tranquill had built a reputation as one of the team’s top option defenders. But Tranquill had a poor game tackling in space, missing a handful of big tackle before he was taken out of the game for what looks to be a concussion.

Tranquill had been building on some strong play of late, so this step backwards was a surprise. Certainly more so than the challenges Devin Studstill had, the freshman safety struggling to react to the counter option and get quickly into his run responsibilities.

Put simply, Tranquill was a guy the Irish defense desperately needed to play well if they were going to get the stops they needed on defense. He didn’t and the entire Irish defense paid dearly.

Learning on the job. The play won’t hold a spot in the history of this rivalry like Ram Vela’s flying game-winning stop, but Troy Pride being flattened with a bone-crushing block as the Midshipmen converted a 3rd-and-long for a game-changing touchdown certainly is the lasting image from the game.

The freshman cornerback was knocked to eternity on a gigantic block right after fellow freshman Julian Love was also caught on a crack block. The two hits opened the sideline to Navy’s Calvin Cass who rumbled in for a gigantic, game-changing 37-yard touchdown.

The youth movement didn’t stop this week just because of the triple-option. And in a game that hinges on the Irish defense reading and reacting as quickly as possible, the freshmen seeing and doing things for the first time came up just a bit short, though did gain valuable in-game experience.

Donte Vaughn played 46 snaps, Studstill 39, Julian Love 36 (before he went into concussion protocol), Jalen Elliott 30, Pride 19, and redshirt freshman Asmar Bilal 12. All will hopefully carry that knowledge into the Army game next weekend.

Jarron Jones. A week after playing the game of his career, Jones played just 12 snaps. It’s a decision that made little sense on Saturday and not much more after Kelly explained the rationale on Sunday afternoon during his conference call.

“It really is a whole different animal relative to option. He’s got a job to do, and you know, he can’t be the kind of force he was in a traditional offensive set because, you know, he’s got to play gap and he has a responsibility,” Kelly explained. “If they choose to run triple option, even if he’s a force and he’s destroying his guy and he’s getting upfield, they are going to pull the ball and work the ball out to the perimeter. So you could take a Jarron Jones out of the game, even if he’s being disruptive, and so it really neutralizes players like him and when you play a team like Navy.”

Nick Coleman. I was a fan of utilizing Coleman more against the option, the aggressive sophomore cornerback capable of playing run support better than coverage. But with the game on the line and a critical third-down passing play dialed up, Coleman ran through the back of the Navy receiver and handed the Midshipmen a free first down.

Coleman was expected to be the team’s third cornerback, a key piece of the puzzle especially after Devin Butler went down and then was suspended. His season has been a disaster.

A Misinterpreted Replay Ruling.

Brian Kelly expanded on what he said postgame, namely that the replay officials shouldn’t have gotten involved in the call for 12-men, nor should they have made it.

A photo of the snap shows Devin Studstill within a step of the sideline, close enough that Kelly believes a flag shouldn’t have been thrown—let alone replay called in to reverse things.

“The rule clearly states that if he is one step from the sideline, then it is not a reviewable play,” Kelly said Sunday. “Very similar to when I had asked earlier in the game for a review on a Tarean Folston run, I was told by the official on the field that it was not reviewable because his forward progress was deemed stopped, so it could not be reviewed. This would be a similar situation where the play could not have been reviewed if he was within one step of the sideline after the ball being snapped.”

With an American Athletic Conference on-field crew and an ACC replay crew, there was obviously some miscommunication. And Kelly hopes that there can be a national standard set so this type of thing doesn’t happen moving forward.

"[There’s] really a need for uniform and nationalized replay when you have different conferences with different ways of looking at specific plays,” Kelly said. “We’re the only sport that doesn’t have that, so I hope that affect the some form of conversation that we can get to a nationalized replay situation.”

Having too many players on the field. Mechanics and blown calls aside, that this is even an issue is ridiculous. As I mentioned in the Pregame Six Pack, a special teams blunder would be catastrophic. Especially against Navy.

And sure enough, this time it was because the Irish didn’t have enough time to go from their regular defense to their punt safe team.

“They are a team that obviously goes for it quite a bit on fourth down. So we had our base defense. We were in a safe punt situation,” Kelly explained. “So you’re keeping your defense out there till the very last second and they raced their team out there quickly and we should have obviously not cut it as close as we did.”

THE UGLY

Never getting the ball back. Kelly better explained his rationale for taking the three points off of Justin Yoon’s foot rather than attempting to get the first down on 4th-and-4.

“Look, here is my way of thinking. I kicked into the wind in the third quarter for a reason, and that was to take the wind in the fourth quarter with a thought that the field goal would win the game in the fourth quarter.

“We had many chances to get off the field. We had 3rd-and-9s, 3rd-and-7s, 4th-and 6. We had our own chance to pick up a first down on the offensive side of the ball. They are easily disputed, but I think it was the right call to make it 28-27 with a field goal and the wind to your back to win the game in the kind of game that we played.”

The defense didn’t get off the field, with all those conversions—and all three of Notre Dame’s timeouts—still not getting the ball back with 7:30 of game remaining. So even if you can understandably argue Kelly’s point of view, it doesn’t make it any better.

Two games this season, Kelly has bet on his defense getting a stop and lost. And at this point, it’s hard not to notice the trend of the head coach’s 50-50 decisions going against him and the Irish. That’s likely to happen when you see a team find so many different ways to lose close games, but if this team is going to learn how to win their head coach needs to coach to win, too.